Open-source multi-agent simulation engine
When you build HASH simulations, there’s no risk of platform lock-in, and you can switch providers or self-host at any time.
We plan to introduce support for TypeScript and R in the coming months, and welcome your feedback on where our focus should be subsequently.
HASH was borne of a need for much higher levels of performance and scalability than existing commercial simulation engines offered.
hEngine lets users run simulations containing thousands of parameters and millions of agents on cheap commodity cloud infrastructure.