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@hash/wildfires-regrowth
Simulation
592
8
Wildfires - Regrowth
This model simulates the spread of wildfires in a regrowing forest.
@hash/warehouse-logistics
Simulation
212
4
Warehouse Logistics
A basic warehouse model. Items can be stored on "shelf" agents, and "worker" agents pick up and place items on the shelves and on the "dock" agents.
@hash/city-infection-model
Simulation
172
1
City Infection Model
This model simulates how a virus spreads through a human population.
@hash/boids-3d
Simulation
129
2
Boids 3D
Demonstrates the "Boids" flocking algorithm in both 2d and 3d space.
@hash/rainfall
Simulation
91
Rainfall
This model demonstrates the use of three library behaviors and three custom behaviors to simulate rainfall and pooling behavior.
@hash/model-market
Simulation
89
Model Market
This model contains two types of agents: shops and buyers. It also available in Python.
@hash/sugarscape
Simulation
63
1
Sugarscape
This simulation implements Epstein and Axtell’s Sugarscape model.
@hash/ant-foraging
Simulation
58
1
Ant Foraging
A model of ants foraging for food. This is a classic agent-based modeling example that shows intelligent system behavior emerging from simple individual behavior.
@hash/conways-game-of-life
Simulation
51
2
Conways Game of Life
Runs the classic Conway's Game of Life simulation on a 2d grid. You can use either HASH's built-in 'conway' behavior, or the written out "gol_cell".
@hash/civil-unrest
Simulation
46
1
Civil Unrest
This is an implementation based on Epstein's civil unrest model. Citizens (green) randomly move around and decide to rebel based on a number of factors. Cops randomly move around and arrest active...
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