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Simulations 
Haze's First Simulation
testing simulation
Simulations > Society & Culture
Opinion Spread
A model of cultural diffusion or "opinion" spread. Every agent has an array which contains a number of "opinions". Each opinion can have a number of different values, and an agent expresses one at any...
Simulations > Science & Research
Conway's Game of Life - Unbounded
This model implements Conway’s Game of Life while demonstrating HASH’s agent creation and deletion ability. A cell is either alive or dead. A live cell remains alive if it has 2 or 3 neighbors,...
Simulations > Health
Virus
This model simulates how a virus spreads and perpetuates in a human population. Green agents (healthy people) have a chance of becoming sick if they share the same space with a red agent (sick...
Simulations 
Traffic - Basic
This model simulates the movement of cars on a one lane road, or more specifically, how traffic jams can form without an accident occurring. The car agents follow two rules: accelerate when there are...
Simulations 
Traffic - Lanes
This model simulates the movement of cars on a multi-lane road, or more specifically, how traffic jams can form and propagate. The car agents follow these rules: accelerate when there are no cars a...
Simulations > Business & Economy
CO2 Supply Chain
This is a simulation of supply and demand in the CO2 market. CO2 is produced as a byproduct by various industries, and is required as a raw material for other industries. The producer and consumer...
Simulations > Health
Virus - Mutation and Drug Resistance
This model simulates mutation in viruses and bacteria. Strains compete to infect different people. A vaccine can be introduced at a specific timestep which will provide people with an immunity to any...
Simulations > Towns & Cities
London, UK - Base City Model
An example of a Person Agent navigating a city model of London.
Simulations > Climate & Environment
Rainfall
This model demonstrates the use of three library behaviors (“orienttowardvalue”, “diffusion”, and “moveindireciton”) and three custom behaviors to simulate rainfall and pooling behavior. The terrain...
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