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Simulations > Society & Culture
Prisoner's Dilemma
An Iterated Prisoner's Dilemma tournament played spatially. During each match agents will compete with each one of their neighbors. After every match, agents will look at the average scores of their...
Simulations > Society & Culture
Prisoner's Dilemma (Python)
An Iterated Prisoner's Dilemma tournament played spatially. During each match agents will compete with each one of their neighbors. After every match, agents will look at the average scores of their...
Simulations > Public Safety
Civil Unrest
This is an implementation based on Epstein's civil unrest model. Citizens (green) randomly move around and decide to rebel based on a number of factors. Cops randomly move around and arrest active...
Simulations > Public Safety
Civil Unrest (Python)
This is a Python implementation of Epstein's civil unrest model. See also the JavaScript version. Citizens (green) randomly move around and decide to rebel based on a number of factors. Cops randomly...
Simulations > Business & Economy
Yard Sale Wealth Model
This is a simple model of wealth dynamics inspired by the "Yard-Sale model" first proposed by [1] and expanded upon by [2]. This is a good introductory article explaining the...
Simulations > Society & Culture
Sugarscape
This simulation implements Epstein and Axtell’s Sugarscape model. Each ‘sugar’ cell is fixed and has a predetermined amount of sugar that is mapped to a specific height and color. These sugar values...
Simulations > Crime & Justice
Agenda Seeding
Simulation inspired by the paper "Agenda Seeding: How 1960s Black Protests Moved Elites, Public Opinion and Voting". It implements the multi-round decision game between protestors, the police, the...
Simulations > Society & Culture
Information Spread
This is a model of how information and misinformation spreads on social media. It represents how informed users convince others of verified facts, and how misinformed users convince others of debunked...
Simulations > Society & Culture
Harvester Model
This model observes how cooperative and selfish agents co-exist in a simulated agricultural environment. At each time step: (1) Resource patches regrow and lose a certain amount of resource based on...
Simulations > Society & Culture
Opinion Spread
A model of cultural diffusion or "opinion" spread. Every agent has an array which contains a number of "opinions". Each opinion can have a number of different values, and an agent expresses one at any...
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