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SimulationSimulations
BehaviorBehaviors
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Behaviors 
Remove Self@hash/remove_self.js
Send a message for this agent to remove itself after this step.
Behaviors 
Create Agents@hash/create_agents.js
Send create_agent messages
Behaviors 
Create Scatters@hash/create_scatters.js
Create one or more agents at random positions within the bounds
Behaviors 
Create Stacks@hash/create_stacks.js
Create one or more agents at the same position
Behaviors 
Create Grids@hash/create_grids.js
Create agents that are evenly distributed over the topology
Behaviors 
Random Movement@hash/random_movement.rs
This behavior causes an agent to move by a random amount. This amount is defined in randommovementstep_size (and defaults to 1). If randommovementseekminneighbors or randommovementseekmaxneighbors...
Behaviors 
Create Layout@hash/create_layout.js
Pull layout data from .csv file and generate corresponding agents. Variables layout_files: \[ "/factory-layout.csv" .... ] layout_keys: { "C": "crane", "B": "box", ...
Behaviors > Business & Economy
Supply Chain - Intake@hash/supply_chain_intake.js
This supply chain behavior handles receiving orders from downstream and deliveries from upstream. It pairs with the other supply chain behaviors: (1) supplychainintake.js (2)...
Behaviors 
Conveyor Belt Movement@hash/conveyor_belt_movement.js
Agent's with this behavior will move along conveyor belt agents using the conveyor belt agent's set direction (c_dir). Avoid colliding with an agent directly in front by setting avoid_type to a...
Behaviors 
Run Route@mysterycommand/run_route.js
run_route
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