This model simulates a growing forest based on seeding trees competing with wildfires caused by lightning strikes.
All trees are growing over time, and have a small chance of being struck by lightning. If a tree is struck by lightning, or is adjacent to a fire, it becomes on fire. After a step of burning, it's reduced to an 'ember' state. Trees spread seeds which drift randomly before taking root. Trees that overcrowd a space die out (letting the older tree live). Play with the fireSpreadRadius to create more devastating fires.
--Analysis-- In this model, we can play with the effects of forest growth rates and lightning probabilities in order to observe the health of our 'regrowing' forest.